For game creators
Your game, one swipe away from millions of players.
GMBK is a feed of instantly playable games. Players pull the orange tab to scroll to the next one, and the For You page learns what they love. Ship yours in minutes.

How publishing works
- 1
Build in HTML5
Any engine that exports to the web works: Phaser, Construct, PixiJS, Godot or Unity WebGL. Design for landscape.
- 2
Add the SDK
Three calls give you cloud saves, scores and pause handling. Skip it entirely if your game has no progress.
- 3
Upload a zip
We scan it automatically. Clean games go live in the feed right away; anything suspicious waits for review.
Current limits
- 15 MB per game (unzipped). This grows as the platform scales; partner studios can get higher limits.
- 500 files per bundle, with
index.htmlat the top level. - 256 KB of save data per player per game.
What you get back
- Plays, unique players and average session length
- Next-day retention and 7-day return rate
- Likes, bookmarks, ratings and skip rate